Tomodachi Life Enka. 7/12/2020 Tomodachi life emotions. — Tutorial, Tomodachi Life Problems are the player's main interaction with their Miis.There are five types of problems a Mii can have: normal, friendship-related, love-related, sadness, and playful.They are represented by black, orange, pink, blue, and green icons respectively.
- Tomodachi life enka. It's more like we're a friendly deity, stopping by with food and gifts. It's more like we're a friendly deity, stopping by with food and gifts. The idea of controlling virtual versions of my self and friends, pairing them up how I'd like, and dressing them in ridiculous outfits appealed to me.Of course, I soon learned.
- In Tomodachi Life, they only appear in the Japanese release. The Blank: Unlike the 'Blockheads' from the North American release of Life, they just wear paper bags on their heads with no features at all. Humanoid Abomination: Even more so than the Blockheads from Tomodachi Life, in Vinny's eyes. He actually thought they were corruptions at first.
Tomodachi Life: Better Life (or Tomodachi Collection 3: Newer Life in Japan for the 3DS and Tomodachi Collection: Newer Life X for the Switch) is a 2016-2017 life simulation game for the Nintendo 3DS and the Nintendo Switch. It was released on 9th October 2016 in Japan for the 3DS only, then for that said device and Switch on July 27th 2017, a day before Miitopia. It is for the English the. Mar 06, 2018 DDLC PORTRAYED BY GUMBALL by Soccersprinkle. Tomodachi Life in Real Life! - Duration: 4:36. Alex Garbus 3,810,099 views. R/DDLC: Welcome! This is a subreddit for the discussion of the.
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Tomodachi Life |
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Also known as: Tomodachi Collection: Shin Seikatsu (JP), Chingu Moa Apart (KR) This game has unused graphics. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Tomodachi Life is the quirky sequel to Nintendo's already weird take on the life simulation genre.
While it received two spiritual successors in the form of Miitomo and Miitopia, we still haven't gotten any news of a direct sequel.
- 2Unused Text
- 3Unused Music
- 4Unused Models
- 5Unused Graphics
Sub-Pages
Notes |
Regional Differences Way. Too. Many. Changes. |
Unused Text
Enka Lyrics
Located in message/Song/Song_xx_LZ.bin/ArcBase (replace xx with the corresponding Language Code) are lyrics for the Enka song, which was removed from all International releases of the game. It's unknown if there were ever any plans to localize the song for a broader audience or if these are placeholders.
A more accurate translation of the song's lyrics can be found at the Regional Differences section for the Concert Hall.
Japanese (used) | US_English | EU_English |
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ふられ わかれて | Reject and say goodbye | EU_English |
あまざらし の | It's left out in rain | |
おもいで | Can you | |
どなたか | do it that | |
けして ください | delete my memory | |
やきついた あなた | You are branded on my heart | |
あなた の かげ | Your dear feature | |
なげた | The ring | |
ゆびわ とわ に きゆ | which I threw never returns | |
あめ の | In the rain | |
くいなばし | Ku i na ba shi |
Unused Music
Enka
Located in sound/clone_sound.bcsar are BGM_SONG_ENKA_CLICK.bcseq and BGM_SONG_ENKA.bcseq – the music sequence files for the Enka song, which is exclusive to the Japanese version of the game. Sadly, the sequences appear to have been blanked out from both files in the international versions of the game, but the instrumentation is still intact in the BANK_ENKA.cbnk file.
Unused Models
TestCube
Located in model/sample_TestCube_LZ.bin is... How surprising, an untextured cube! Likely a leftover example from the SDK.
offscreen
In model/sample_DebugTextureRender_LZ.bin, this flat model with a weird texture applied over it can be found. Likely also from the SDK.
TestCube
offscreen
A better look at the texture used by offscreen. It's internally called image256.
Unused Graphics
To do: There are more in-game placeholder graphics. |
Placeholder Logos
Tomodachi Life Songs
The banner data for the original Japanese release of the game contains placeholders for localized versions of the game's logo.
While technically used, these placeholder logos can only be seen by trying to play the Japanese version of the game on a modded out-of-region console.
- America
English
French
Spanish
Portuguese
Tomodachi Life Enka English
- Europe
English
French
German
Italian
Spanish
Dutch
Portuguese
Russian
Internal Project Name
The game's internal project name is 'clone', according to the sound/clone_sound.bcsar archive and many of the sound files contained within. This is further evidenced in the partial 3DS lotcheck document that was contained in the December 21st, 2020 Nintendo leak (located in Documents.7zDocumentsセキュリティチーム運営プロジェクトKnock_And_Talk_directcnotact報奨金制度LEGO抽出CTRdata.xls), which also references the game by this name.
Revision Differences
Please elaborate. Having more detail is always a good thing. Specifically: What exactly changed in version 1.1? Nintendo's own changelogs usually aren't of much use here because of how vague they are. |
To do: Document the demo versions. |
Version 1.1 - released June 6, 2014 - enhances gameplay stability and performance.
Version 2.0 was released exclusively in Europe on October 16, 2015, adding the option to play the game in Dutch.
The Tomodachi series | |
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Nintendo DS | Tomodachi Collection |
Nintendo 3DS | Tomodachi Life |
Related Games | |
Nintendo 3DS | Miitopia |
iOS/Android | Miitomo |
Tomodachi Collection
3DS
13 Trivia
In the International versions of the game, this was changed so that the effect becomes permanent when used. Because of this, the Kid-o-matic item was created exclusively for the international versions as a way to reverse the effects of the Age-o-matic. (and allowing adult Miis to become children)
The North American version of the game replaces this event with one called 'Rap Battle', in which two Miis try to insult each other in rhymes until one of them cannot come up with a rhyme.
The European versions not only contain the 'Rap Battle' event, but also an English version of the 'Shiritori' event called ' Word Chain', where instead of coming up with words that begins with the final kana of the previous word, two Miis have to come up with words that begin with the letter that the previous word ended with.
Gay marriages are able to be performed in Tomodachi Life due to the ability to create Miis that have the appearance of Miis of the opposite gender. While many have complained of the inability to have same gender relationships in Tomodachi Life, Nintendo has refrained from including the feature, explaining that the game is not to be looked at as though it is a 'simulation' of real life.