Include Graphics.h In Dev C%2b%2b Xcode

Graphics programming in C used to drawing various geometrical shapes(rectangle, circle eclipse etc), use of mathematical function in drawing curves, coloring an object with different colors and patterns and simple animation programs like jumping ball and moving cars.

Install Dev-C. I installed from the Version 4.9.9.2 Setup File. Download graphics.h to the include/ subdirectory of the Dev-C directories. Download libbgi.a to the lib/ In order to use the WinBGIm subdirectory of the Dev-C directories. Whenever you #include h in a program, you must instruct the linker to link in certain libraries. The first step in any graphics program is to include graphics.h header file. The graphics.h header file provides access to a simple graphics library that makes it possible to draw lines, rectangles, ovals, arcs, polygons, images, and strings on a graphical window. 1)Download these files:. Graphics.h (download to C:Dev-Cppinclude) libbgi.a (download to C:Dev-Cpplib) 2)Now open a new file / project in dev cpp and go to Project - Project options - Parameters and in the linker field add the following text. Dev-C is a full-featured C and C Integrated Development Environment (IDE) for Windows platforms. Millions of developers, students and researchers use Dev-C since the first version was released in 1998. It has been featured in dozens of C and scientific books and remains one of the favorite learning tool among universities & schools worldwide. The first step in any graphics program is to include graphics.h header file. The graphics.h header file provides access to a simple graphics library that makes it possible to draw lines, rectangles, ovals, arcs, polygons, images, and strings on a.

1. First graphics program (Draw a line)

2. Explanation of Code :

The first step in any graphics program is to include graphics.h header file. The graphics.h header file provides access to a simple graphics library that makes it possible to draw lines, rectangles, ovals, arcs, polygons, images, and strings on a graphical window.

The second step is initialize the graphics drivers on the computer using initgraph method of graphics.h library.

It initializes the graphics system by loading the passed graphics driver then changing the system into graphics mode. It also resets or initializes all graphics settings like color, palette, current position etc, to their default values. Below is the description of input parameters of initgraph function.

  • graphicsDriver : It is a pointer to an integer specifying the graphics driver to be used. It tells the compiler that what graphics driver to use or to automatically detect the drive. In all our programs we will use DETECT macro of graphics.h library that instruct compiler for auto detection of graphics driver.

  • graphicsMode : It is a pointer to an integer that specifies the graphics mode to be used. If *gdriver is set to DETECT, then initgraph sets *gmode to the highest resolution available for the detected driver.

  • driverDirectoryPath : It specifies the directory path where graphics driver files (BGI files) are located. If directory path is not provided, then it will search for driver files in current working directory directory. In all our sample graphics programs, you have to change path of BGI directory accordingly where you Turbo C++ compiler is installed.

We have declared variables so that we can keep track of starting and ending point.

Include Graphics.h In Dev C%2b%2b Xcode

No, We need to pass just 4 parameters to the line function.

line Function Draws Line From (x1,y1) to (x2,y2) .

Include graphics.h in dev c 2b 2b xcode free

Parameter Explanation

Include Graphics.h In Dev C%2b%2b Xcode
  • x1 - X Co-ordinate of First Point
  • y1 - Y Co-ordinate of First Point
  • x2 - X Co-ordinate of Second Point
  • y2 - Y Co-ordinate of Second Point

At the end of our graphics program, we have to unloads the graphics drivers and sets the screen back to text mode by calling closegraph function.

3. Colors in C Graphics Programming

There are 16 colors declared in graphics.h header file. We use colors to set the current drawing color, change the color of background, change the color of text, to color a closed shape etc (Foreground and Background Color). To specify a color, we can either use color constants like setcolor(RED), or their corresponding integer codes like setcolor(4). Below is the color code in increasing order.

ConstantValueBackground?Foreground?
BLACK0YesYes
BLUE1YesYes
GREEN2YesYes
CYAN3YesYes
RED4YesYes
MAGENTA5YesYes
BROWN6YesYes
LIGHTGRAY7YesYes
DARKGRAY8NOYes
LIGHTBLUE9NOYes
LIGHTGREEN10NOYes
LIGHTCYAN11NOYes
LIGHTRED12NOYes
LIGHTMAGENTA13NOYes
YELLOW14NOYes
WHITE15NOYes
BLINK128NO*

***** To display blinking characters in text mode, add BLINK to the foreground color. (Defined in conio.h)

4. Graphics example using color

Include Graphics.h In Dev C%2b%2b Xcode

5. Examples

Include Graphics.h In Dev C 2b 2b Xcode C

Example Statement for Graphics in C Language
1. Drawing Line in Graphics Mode
2. Make Static Countdown
3. Draw Moving a Car
4. Press Me Button Game
5. Draw Smiling Face Animation
6. Make Traffic Light Simulation